# Drugs Drugs (formerly called "boosts") are **consumable items** that can be picked up on the map. They allow players to **temporarily boost certain base stats** or provide various other temporary bonuses. Drugs are scattered across the map, but they are usually found near the center. In team games, it is therefore strategic to **control this area** to gain an advantage over the opponents. Some drugs also cause **side effects**, such as reduced shooting accuracy for [Steroids](game:drugs:steroids) or visual hallucinations for [Mushrooms](game:drugs:shrooms). --- ## Different Drugs | Drug | Duration | Effect | Respawn Time | |------|---------|--------|--------------| | [Steroids](game:drugs:steroids) | 30 sec* | Doubles damage dealt* but reduces shooting accuracy by 75% | 40–60 sec | | [EPO](game:drugs:epo) | 40 sec* | Doubles movement speed* | 40–60 sec | | [Joint](game:drugs:joint) | 30 sec* | Reduces damage taken by 25%, lowers gravity effects, and allows multiple consecutive jumps* | 30–50 sec | | [Mushrooms](game:drugs:shrooms) | 40 sec* | Increases aimed shot accuracy, reduces judged shot accuracy, increases fire rate by 50%*, improves visibility of allies and enemies but causes visual hallucinations | 40–60 sec | | [Pig Roast](game:drugs:pig_roast) | Instant | Restores 50 health points* even if health is full (up to 250 HP) | 30–50 sec | \*For the [Junkie](game:classe:junkie) class, **duration and positive effects** are increased by 50%. --- ## Development * Drugs were introduced in the first version of the game (Alpha 0.0.1). * They were called **"boosts"** before Beta 0.9.8.